![]() In terms of equipment you need to do this build you are going to want a sharp knife at the very least. The inside of the box is several other boxes and a collection of plastic punch out components. Click any photo for a much higher resolution version. Right away it’s generally just a higher quality of packaging and branding than I am accustomed to for these kinds of products, it does have a premium feeling as a result. This is a extremely minor point, but I was quite impressed with the packaging the GameShell came in. Let’s look at what you get and how you assemble it. GameShell Shells: 1 front shell+2 back shells ![]() Lightkey module: 5 independent IO extended keys for shoulder buttons Keypad: Programmable Keypad and powered by an ATmega168P with 30Pin Arduino compatibility GPIOs. New ClockworkPi V3.1:Powered by Quad-core Cortex-A7 CPU, MaliGPU, Wi-Fi &Bluetooth, 1GB DDR3 Memory, 16GB MicroSD, HDMI output, GPIOs. The underlying specs of hardware are as follows: If you are interested in getting one of your own, they are available on Amazon. So let’s take a look at the process from beginning to end and I’ll point out the few snags I encountered on the way. This is not a review of the device but instead a description of the build process (stay tuned for a proper review!). What’s most appealling to me is how heavily focused on indie game developers this device is. I was just sent a Clockwork GameShell, it’s a build it yourself open source raspberry pi powered handheld computer.
0 Comments
Leave a Reply. |